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Mastering User Story Mapping for Customer-Centric Product Development

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Picture yourself trying to assemble a complex piece of furniture without the visual instruction manual - just a long list of steps. Frustrating, right? That's exactly how many teams feel when working from a flat product backlog. They have lists of features and requirements, but they've lost sight of the complete customer journey.

That's where user story mapping comes in. It helps us see the forest before getting lost in the trees.

The Power of Narrative Flow in Product Discovery

Flat Backlog vs. User Story Map

User story mapping transforms how teams approach product discovery. Rather than diving straight into features, it helps you visualize the complete journey a customer takes with your product, from beginning to end. This focus on customer centricity ensures you're building features that truly matter.

As Jeff Patton, who pioneered user story mapping, explains, traditional flat backlogs are like trying to understand a book by reading a list of sentences in random order. Sure, all the content is there, but the story—the user's journey—gets lost.

"User story mapping is a facilitated, curated conversation that brings everyone along for the journey. It's an opportunity for the product manager to brain dump their insights (who is deep in this stuff day in, day out) and get it into the minds of the team who are about to deliver on it." - Nicholas Muldoon, Co-Founder and CEO, Easy Agile

Creating Your First User Story Map

Let's walk through creating a user story map for a streaming service like Netflix or Apple TV. We'll see how their teams might map out the user experience of watching a movie.

Step 1 - Start with the Big Picture

Begin by identifying the major activities your users go through - what Jeff Patton calls the "backbone" or "narrative flow" of your story map. Think of these as the chapter titles in your user's story.

For our streaming service example, the backbone might look like this:

  • Select movie
  • Purchase movie
  • Watch movie
  • Review/recommend movie
Backbone of User Story Map

🎯 Team Exercise: Gather your team and ask, "What are the major steps our users take to accomplish their goal?" Write each step on a card or sticky note, arranging them left to right in chronological order.

Step 2 - Add User Tasks

Now comes the rich detail. Under each major activity, add the specific tasks users need to complete. These become your user stories.  The key is to maintain focus on user value rather than technical implementation.

In the above example, these could be your user stories for the "Select movie" activity:

  • Free text search
  • Browse by genre
  • Browse by recent addition
  • Browse by most popular
  • Browse by most popular by genre
  • Browse by recent addition by genre
User Stories and Tasks in User Story Map

💡 Pro Tip: Write these tasks from the user's perspective. Instead of "implement search functionality," write "search for specific movies."

Step 3 - Master Backlog Prioritization

Here's where user story mapping truly shines compared to flat backlogs. You'll organize your stories both horizontally (in sequence) and vertically (by priority). This approach helps with both feature prioritization and sprint planning.

Horizontal: Organize stories left to right in the sequence users would naturally perform them. 

Vertical: Arrange stories from top to bottom in order of priority, by value to the user. You can identify the value through conversations with users, analytics on usage patterns, or another form of insight appropriate for your product.

User Story Map Horizontal Prioritization
User Story Map Vertical Prioritization

Think of it like building a house. The foundation (must-haves) comes first, then the walls (should-haves), and finally the decorative touches (nice-to-haves).

Priority Framework: 

HIGH (Must have)

  • Core functionality essential for basic user journey
  • Critical user needs identified from research
  • Example: Basic search, Movie playback, Payment processing

MEDIUM (Should have)

  • Important features that enhance user experience
  • Validated user desires from feedback
  • Example: Genre filtering, Recommendations, Ratings display

LOW (Nice to have)

  • Additional features for delight
  • Potential future enhancements
  • Example: Social sharing, Advanced recommendations, Multiple watch lists

Step 4 - Identify Your Releases

With your map laid out, draw horizontal lines to slice your map into releases. Each slice should represent a complete, valuable user experience.

User Story Map Structure and Levels - Epic, Story, Sprint

Facilitating User Story Mapping Sessions

Running an effective user story mapping session requires more than just following the steps above. Whether your team is co-located or distributed across time zones, here's how to make these sessions productive and engaging:

Pre-Session Checklist

  • Invite the right people (product owner, developers, designers, subject matter experts)
  • Prepare customer research insights and data 
  • Set up physical or digital collaboration space
  • Define clear session objectives 
  • Schedule adequate time (typically 2-4 hours for initial mapping)

During-the-Session Checklist

  • Start with customer context (share research findings, personas) 
  • Keep focus on user's perspective 
  • Document questions and assumptions 
  • Take photos/screenshots of work in progress 
  • Capture action items and decisions

User Story Mapping For Co-Located Teams

Make sure the physical space is well-equipped for the perfect user story mapping session.

  • Large wall space or whiteboard
  • Plenty of sticky notes in different colors
  • Markers for everyone
  • Space for team movement and discussion

User Story Mapping For Remote Teams

Many teams often need to conduct user story mapping sessions remotely. While the principles remain the same, the execution requires some additional consideration:

  1. Digital Workspace:
    • Choose collaborative tools like Easy Agile TeamRhythm
    • Set up template beforehand
    • Ensure everyone has access and basic tool familiarity
  2. Engagement Techniques:
    • Use smaller breakout rooms for detailed discussions
    • Leverage digital voting for prioritization
    • Use timer-based activities to maintain energy
    • Schedule shorter sessions with clear breaks
    • Record sessions for team members in different time zones

Making Remote User Story Mapping Work for You


During the pandemic, Lyft turned to Easy Agile TeamRhythm’s remote user story mapping to keep their teams connected and focused while working from home. This tool made it easy for their distributed teams to collaborate, visualize customer journeys, and stay on top of priorities—even with everyone apart.

The result? A 20% boost in efficiency and smoother, more aligned teamwork. It’s a great example of how the right tool can make remote work feel a lot less remote.

Ready to try it? Let’s map your team’s success with Easy Agile TeamRhythm!

Common Pitfalls to Avoid

  1. "We're losing the big picture"

Solution: Keep your backbone visible at all times. Regularly step back and walk through the complete user journey.

  1. "Technical discussions are derailing us"

Solution: Create a "parking lot" for technical discussions. Focus first on the user's journey, then tackle implementation details in separate sessions.

  1. "Remote participants aren't engaging"

Solution: Use round-robin techniques to ensure everyone contributes. Create explicit opportunities for input from remote team members.

  1. "Our map is becoming outdated"

Solution: Schedule regular review sessions. Make updating the map part of your sprint ceremonies.

Keeping Your Story Map Alive

Your user story map shouldn't be a one-time exercise that gets filed away. It should evolve as your understanding of users deepens. Keep it alive and relevant by:

1. Making it visible

  • Display it prominently in your team space
  • Keep it accessible in your digital tools
  • Reference it in planning sessions

2. Updating regularly

  • Add new insights from customer feedback
  • Adjust priorities based on learnings
  • Mark completed items
  • Note changes in user needs or behavior

3. Using it for alignment

  • Reference during sprint planning
  • Share with stakeholders
  • Use for onboarding new team members

Measuring Success

Finally, look for these indicators to know if your story mapping is effective. Special props to you and the team if you nail them all.

✓ Team members naturally reference the map during discussions 

✓ Customer feedback aligns with your prioritization 

✓ Releases deliver coherent user experiences 

✓ Reduced scope creep and feature bloat 

✓ Improved team alignment on priorities 

✓ Better sprint planning sessions

Remember, user story mapping isn't about creating a perfect document - it's about fostering better conversations about user needs and ensuring we're building the right things in the right order.

Want to dive deeper into building customer-centric products? Download our free ebook "Understanding Customer Value in Agile" to learn:

  • How to escape the "build trap" and focus on real customer outcomes
  • Practical techniques for understanding your customers deeply
  • Frameworks for capturing and acting on customer insights
  • Step-by-step guidance for creating meaningful personas and journey maps
  • A concrete 30-60-90 day plan to transform how your team understands and delivers customer value

Download your free copy here and start your journey toward truly customer-centric agile development.

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Related Articles

  • Workflow

    The Ultimate Guide to User Story Mapping [2024 Guide]

    Whether you’re planning your first user story mapping session or you’ve got a few under your belt, it can be a little overwhelming 🤯

    • What’s the process?
    • Who do I need to get involved?
    • Why are we even bothering with this when we have a perfectly good backlog? (Okay… it might be slightly dysfunctional, but you know...)
    • Why are there sticky notes EVERYWHERE?

    Most product managers and Agile teams could benefit from a deeper understanding of user story mapping so they can create a more customer-centered view of the work that needs to be done.

    Plus, over the last 15 years (since user story maps started to become a thing thanks to Jeff Patton), some of the processes and terms have evolved and there are new tools and apps that can make your life a whooooole lot easier.

    We’ve put together this ultimate guide with all the info you need to get up to speed on the latest user story mapping definitions, techniques, and tools. Let’s start with some basics 👇

    What is user story mapping?

    Here’s a super simple user story mapping definition:

    User story mapping is a visualization of the journey a customer takes with a product, from beginning to end. It includes all the tasks they’d typically complete as part of that journey.

    To expand on that, user story mapping takes all your user stories (across all your persona types) and assigns them to epics in the order that delivers the most value to the customer. From there, stories are prioritized and mapped to releases.

    “User story mapping is a facilitated, curated conversation that brings everyone along for the journey. It’s an opportunity for the product manager to brain dump their insights (who is deep in this stuff day in, day out) and get it into the minds of the team who are about to deliver on it.”

    Nicholas Muldoon, Co-Founder @Easy Agile

    What isn’t user story mapping?

    While user story mapping might have a few things in common with other methods, it’s not the same as journey mapping or event storming.

    User story mapping vs journey mapping

    Journey mapping is a UX tool that helps teams visualize the journey a customer needs to take so they can accomplish a goal. Journey maps focus on the journey for a single persona or customer, based on the persona’s specific scenario and expectations. This is useful for aligning the team, getting them focused on the user experience, and basing decisions. Unlike user story mapping, it’s focused on the user experience and the vision for the product.

    User story mapping vs event storming

    Event storming involves running a workshop with key business stakeholders present. The attendees write down business events (things that happen), commands (things that trigger the events), and reactions (things that happen as a result) on sticky notes. These notes are organized sequentially to map out the business processes. Unlike user story mapping, which is focused on refining the backlog to deliver a working product for the user, event storming is more high-level and done early in the product planning process.

    User story mapping for agile teams

    User Story Mapping Session

    User story maps can be useful for all agile teams, whether they’re full SAFe or Kanban, but especially if they’re working on a complex product.

    User story mapping is a useful technique for agile software development teams because it can help your team deliver working software and espond to change.

    This fits right in with the Agile Manifesto.

    And let’s not forget the number one agile principle:

    “Our highest priority is to satisfy the customer through early and continuous delivery of valuable software.”

    User story mapping puts the focus on the user, ensuring that the backlog contains stories that add real value to the customer by helping them achieve their goals. Plus, story mapping allows your team to plan and order their work so that it delivers the highest value to customers first.

    Moreover, because Agile is all about embracing and reacting to change over following a concrete plan, story maps better facilitate efficient adaptation. It’s far easier to swap out sticky notes than it is to revise hefty requirements documents. This flexibility ensures that your team can swiftly adjust priorities and modify plans as new information or changes arise, maintaining alignment with Agile principles.

    The anatomy of a user story map

    Anatomy of a User Story Map

    User stories, epics, the backbone and story mapping - oh my! To break down the steps and processes involved in user story mapping down further, let’s define some of its moving parts.

    User stories

    A user story is a goal, from the user or customer’s perspective. It’s an outcome they want. It’s also the smallest unit of work in an agile framework with the purpose of articulating how a piece of work will deliver value back to the customer.

    User stories usually follow the structure:

    As a [persona type], I want to [action] so that [benefit].

    For example:

    As a software developer, I want to tick off my tasks as I complete them so that I always know where I’m up to.

    Tip: it’s a good idea to focus on just one type of user/persona during your user story mapping session. If it’s your first session, choose your most ideal customer type and write our user stories that will deliver value to them. You can always come back to your other users in future.

    Read ➡️ How to write good user stories in agile software development.

    Epics

    Stories can be associated with epics.

    Epics have different meanings depending on who you talk to. But for the sake of this article, we’ll define epics as bigger, overarching stories or steps in the journey that contain user stories. An epic on its own isn’t small enough to become a work item or development task, but the stories it contains probably are.

    For example, the epic “Sign up” might contain the following user stories:

    • As a customer, I want to read the privacy policy before I sign up for my account so I can decide whether I trust the company with my details
    • As a customer, I want to see a list of features and benefits on the sign-up page to remind me about what I’m signing up for
    • As a customer, I want to sign up for an account using my Facebook login so I don’t have to remember my username or password
    • As a customer, I want to sign up for an account using my email address so I can control access to my information
    • And in this example, the next epic might be “Set up and customize my profile”.

    The backbone

    The backbone is the top row of your user story map. It outlines the essential capabilities the system needs to have.

    The Backbone

    Your backbone should show the customer journey or process from beginning to end, including all the high level activities the customer will complete while using your product. Depending on how you use your backbone and story map, it could be made up of epics.

    The backbone is critical because it gives your team the “why” behind the journey, even if they’re just focused on a single step. It takes away ambiguity around what might lead up to that step and what might follow it, which gives important context for creating a smooth customer journey.

    More on: The Anatomy of a User Story Map

    Why do user story mapping?

    The purpose of user story mapping is to make sure you understand the problem the customer has, and then find a solution to that problem.

    You’ll know the answer to:

    • Why are we building this?
    • Who are we building this for?
    • What value will it provide them?
    • When do we expect to deliver this?

    This will help align your teams, groom the backlog, and more quickly deliver a product that your customers want and need.

    John Walpole explains the value of user stories beautifully:

    “[There’s] one technique and tool which time and time again I’ve gone back to when I felt like a project maybe isn’t thoroughly understood by the team, or I’m worried that we’re going to end up shipping software that isn’t going to delight customers. This is my go-to technique. I believe it’s going to help you ship software that will delight your customers.”

    Without user story mapping, there’s a much greater chance that your team will come up with complicated, non-customer-focused solutions to a problem.

    User story mapping helps ensure the team is aligned around what problem the customer has, and how you, as a team, are going to try and solve that problem.

    It will keep you focused on delivering the highest impact and greatest value pieces first, enabling you to iterate based on feedback.

    Read ➡️ Why User Story Mapping

    Benefits of user story mapping

    “User story mapping is the best technique I’ve come across to gain shared understanding within an agile team. Alex Hennecke at Atlassian talked about being able to see the forest - instead of just the trees, right in front of him.”

    Nicholas Muldoon, Co-Founder @Easy Agile

    User-story maps are powerful tools in product development, particularly when it comes to identifying and managing risky assumptions.

    Visualizing risk

    User-story maps provide a visual framework that highlights potential risks. By mapping out user stories with sticky notes or digital alternatives, it's easy to pinpoint areas where assumptions might not align with real user data or technical feasibility. This visualization helps teams identify elements that could derail a project’s timeline or budget.

    Prioritization and resource allocation

    Once risky assumptions are identified, user-story maps allow teams to reorganize priorities effectively. Risky elements can be moved to a lower priority, ensuring that resources are allocated to ideas that offer high value with minimized risk. This strategy ensures that projects remain on track, focusing on what's realistically achievable.

    Encouraging lean alternatives

    Story maps encourage teams to explore lean alternatives first. By testing simpler ideas with similar value propositions, teams can validate concepts without significant investment. This approach allows for learning and iterating, reducing the likelihood of costly failures later in the development process.

    Fostering collaborative problem-solving

    The process of creating and updating a user-story map is inherently collaborative. It invites diverse team members to contribute insights, leading to more comprehensive risk identification and resolution strategies. By pooling knowledge, teams are better equipped to address assumptions that might otherwise go unnoticed.

    Incorporating these practices into your product development cycle can help mitigate risks early, ensuring a smoother path from inception to launch.

    There are so many other benefits to user story mapping too, like:

    • Plan better - Seeing the user journey mapped out makes it easier for teams to see the big picture of your product and identify any risks, dependencies, and blocks ahead of time
    • Greater empathy - It forces your team to see the product from your users’ perspective
    • More value sooner - Frequently delivering new value to users is easier when you can order the stories based on value and map them to iterations or releases
    • Realistic requirements - By breaking user stories down and visually mapping them, it’s easier to estimate work and see how all the pieces fit together
    • Better cross-functional collaboration - With all the upcoming work mapped out, marketing, sales, and other teams can see when you expect to ship new features and updates so they can adjust their marketing communications and sales conversations (without asking you for daily updates)

    User story mapping helps your team understand the bigger picture, the why, and the end-to-end customer journey before they dive into the what and how.

    Read ➡️ Understand what your customers want with agile user story maps.

    The flat backlog vs user story mapping

    Flat Backlog to Story Map

    Before we had user story mapping, we had the flat backlog. Actually, a lot of agile teams still use the flat backlog (no judgement if this is you!). So, let’s talk about what that looks like and how user story mapping has improved this practice.

    Read ➡️ DEEP: The 4 Characteristics of a Good Product Backlog

    What’s a flat backlog?

    Essentially, it’s a to-do list. It includes all the items your team needs to do so they can provide value to your customers, ordered from most valuable to least valuable to the customer. The backlog may be split into current and future sprints to show what outputs are likely to be delivered when.

    But I like our backlog!

    A simple to do list might be fine if your product is simple, your team is small, and your to-do list is very short. But most products are complex, with multiple teams working on it. And most of the time, the backlog is massive (and constantly growing and changing).

    Flat backlogs are complex at scale

    If you’ve got hundreds of issues (or more), a flat backlog makes it impossible to see the big picture and surrounding context - which your team needs in order to refine the backlog, find dependencies, and prioritize the work into releases. It can also get pretty overwhelming!

    • Specific challenges of using the flat backlog include:
    • Arranging user stories in the order you’ll build them doesn’t help you explain to others what the system does
    • It provides no context or ‘big picture’ around the work a team is doing
    • For a new system, the flat backlog is poor at helping you determine if you’ve identified all the stories
    • Release planning is difficult with a flat backlog - how do you prioritize what to build first when you’ve got an endless list?
    • It’s virtually impossible to discover the ‘backbone’ of your product

    User story maps were designed to overcome these challenges and restructure the backlog to add context, make it easier to prioritize, and put the focus on the customers’ needs. It introduces the X axis, with the backbone at the top to show the customer journey, and the user stories below.

    When you go from a flat backlog to multiple axes, your team (and the rest of your organization) can understand what value we intend to deliver to the customer and when.

    Read ➡️ The difference between a flat product backlog and a user story map.

    When is user story mapping done?

    Team does story mapping

    So, when do you actually run a user story mapping session?

    Generally, a team will collaboratively create a story map at the start of a project or product. It might be an entirely new product, or the product manager might want to pursue a new idea or feature as part of an existing product.

    This involves getting subject matter experts and team members together to run a session where you look at your personas and overarching customer journey, then brainstorm ways you can provide the most value to customers. Then you’ll write user stories for each of your persona types and each step of the journey, based on their needs.

    As we’ve already mentioned, it’s best to focus on one persona type per story mapping session to avoid confusion. So, start with the persona who is the best fit for your product or likely represent the largest chunk of your audience first.

    Overall, the process could take several days or even several weeks, depending on the complexity of your product (and therefore, the number of steps in the customer journey) and the number of personas.

    Getting the most out of User Story Mapping

    Who should participate in user story mapping?

    Some folks you might invite to your user story mapping party session include your:

    • Subject matter experts (whether product owner, product manager, customer support team member, or someone else who interacts with the customer)
    • Business owner
    • Developers
    • Testers
    • Marketer
    • UX designer
    • Facilitator or Scrum Master (it’s useful if you can get another product manager to facilitate the session)

    Tip: Try to keep your numbers below 10 participants. Diverse perspectives are useful, but any more than that and it can get tricky to manage and get input from everyone. All the people present should be able to contribute insights into the personas/product/business, or help estimate how long tasks will take to complete.

    Mapping the user stories

    Once the backbone is established (and your team agrees on the order), you can put the flesh on it. Under each item in the backbone, go the user stories (steps, processes, and details) that support that activity. This involves some brainstorming and creative thinking.

    Encourage your team to imagine the different options available to the user, how they might want to experience each step in the backbone, and actions they might take. It can't hurt to do a paper prototyping session alongside your user story map to mock up ideas as you go. Or perhaps that step will come later, depending on the scenario and maturity of your team.

    Sequencing

    Then you can put your user stories in a sequence to deliver maximum value to the customer as quickly and consistently as possible. So, put the most important user stories at the top, and the least important ones at the bottom.

    Cut lines or swimlanes

    Your team will get together and discuss and estimate the work involved in each user story. After that, you can add cut lines (usually sprint or version lines) to mark out what your team will deliver and when. At this point, you might shuffle some stories around if it makes sense for the user to get them in the same release.

    Read ➡️ Anatomy of an agile user story map.

    Tips for successful user story mapping

    Involve the right people

    It can be tricky to get your team and stakeholders together. They’re busy and probably have a plate full of commitments. But it’s always worth getting everyone to set aside time and step away from the keyboard. User story mapping is important - and you’ll need input from everyone so you can:

    • Brainstorm stories then prioritize and estimate them
    • Get your team to commit to implementing them

    Break it up

    “Typically, I’d run these things to try and get as much of the planning, personas, and backbone done on day one as possible. By that point, most people are tapped out because the cognitive load is high. Then the team can go away and sleep on it. Once they’ve had time to reflect on it, they’ll come back with other ideas for user stories and thoughts about how they’d do the work before they start sequencing.”

    Nicholas Muldoon, Co-Founder @Easy Agile

    You don’t have to do your whole user story mapping session in one go. Depending on the size, complexity, and phase of your product, you might not be able to fit it into one day, either.

    Instead, break your session up into 2-3 hour chunks and do it over several days. You might do the first session in the afternoon and the next session the following morning. This comes with a few advantages:

    • It means you don’t have to get your stakeholders and teams together for an extended period
    • You might find it’s a lot easier to coordinate your calendars when you split your sessions up
    • It gives your team time to reflect on the initial story map (they’ll probably think of a million new things to add on day two)
    • Your team can get lunch after the session is done and debrief over food and drinks 🍻🍔🍕

    A single facilitator

    While you DO want all your team and stakeholders at your user story mapping session, you don’t want everybody driving the discussion (too many chefs in the kitchen = not a good idea). Instead choose one person to facilitate the session. Sometimes it even works better if you can choose a product manager from another team to run things.

    No phones/laptops

    For in-person user story mapping sessions, only your designated facilitator is allowed their device. To avoid distractions, ask folks to leave their phones and laptops in a stack at the door. That way, your team can be fully present for all discussions.

    Start with data and evidence

    Before you get stuck into user story mapping, bring in relevant data and supporting evidence. All of that is great context for what's to come. And of course, you can’t do user story mapping without a clear understanding of who your users are - and what their goals, objectives, problems, and needs are.

    So, create your personas before you build out your customer journeys. That way, you’ll understand how your users will engage with the product, and you’ll be able to write user stories that more accurately reflect reality.

    User Story Mapping Approaches

    User story mapping example

    Let’s go through an example of user story mapping to help you visualize the process for your own product.

    • Identify product/outcome

    In this example, our product is a free online educational kids game. The outcome is for the user to find and play the game.

    • List high level activities (in chronological order):
    • Navigate to games website
    • Log into account (or sign up if a first-time user)
    • Search for game
    • Choose game
    • Play game
    • Share with a friend or on social media
    • List user stories under each activity

    For example, searching for a game could include the following options:

    • Free text search - As a parent, I want to search for a specific keyword so I can quickly navigate to a game
    • Browse by category: age group - As a parent, I want to find an age appropriate game that my kids will easily pick up
    • Browse by category: type of education - As a parent, I want to find a game that will help my child improve their knowledge and skills in a specific area
    • Browse by category: game type - As a parent, I want to find a new game that’s similar to one my child already likes
    • Order by top rated - As a parent, I want to find a game that’s likely to keep my kid engaged for a while so I can get some work done
    • Order by newest/oldest - As a parent, I want to help my child find a game they haven’t already played, to give them a new experience
    • Order by most popular - As a parent, I want to help my child find and play the most popular games
    • Order stories from most to least valuable to users

    Value is identified from analytics on usage patterns, customer interviews, and other insights.

    Your team might check feedback forms to see what parents’ top requested features are, and prioritize these first. That way, they’ll deliver more value, more quickly.

    Sequence the work so you know what to deliver and when

    Your team will estimate the work involved in each user story and decide what stories you can complete for upcoming sprints or releases. They may group stories that are needed to deliver an MVP, or stories that need to get released together - for example, all the “browse by category” features might go live at the same time.

    Split it up over releases or sprints

    The team sets your cut lines (for the sprint or version), allowing them to distinguish what they think they can deliver in that sprint/version. This will be based on their capacity and what they need to deliver to users for a minimum viable product (MVP).

    A user story mapping… story

    During his time at Twitter, our Co-Founder, Nicholas Muldoon, facilitated a session for another team whose goal was to figure out how they should fix an issue with the app. This example (in Nick’s words) shows another interesting application of user story mapping, including the types of issues you might work through and how you can hone in on a particular persona or subsection of your audience.

    Step 1: Kick off

    We started by getting everyone in the room. Attendees included several subject matter experts - not just the immediate team who were working on the project. This included someone from the user authentication team and a UX designer who had worked on password resets in the past.

    The product manager kicked off the session by explaining the situation: “A whole chunk of users are having trouble getting into the app because they can’t remember their password. But in order to get them to go through the tedious password reset process, we want to give them value first to show that it’s worth doing. How?”

    Step 2: Persona identification

    To figure out the next steps and do user story mapping, we needed to narrow down the audience so we could use it as a framing reference or persona. After all, we were looking at a huge audience of 30 million people, not a single persona.

    So we asked: who are we not targeting? Then we were able to take out any pro users and government users, which brought the audience size down to 28 million.

    Next we asked: what’s the easiest place to experiment and test this? At the time, there was a feature we couldn’t access on IOS, so we went with Android. Plus, we had great relationships with the US-based phone carrier, AT&T. So we looked at our audience of Android users on AT&T in the US, which left us with a much more reasonable audience size of 3 million people.

    We used this persona to experiment with this particular feature without touching all the different use cases.

    Step 3: The big steps

    Once we’d outlined the persona we were going to focus on, we could talk about what’s in or what’s out. So, we talked about the big steps, like:

    • They’re on the Android home screen
    • They open up the app
    • They see all the features
    • They attempt an action (Tweet, like, or retweet)
    • They perform a password reset
    • These customer-facing epics form the backbone of the user story map.

    Plus, in this session, we also included technical epics for stuff we needed from other teams at Twitter. For example, this team didn’t control all the authentication, so they added a technical epic to have a conversation with another team to get that piece on their backlog so they had everything they needed for the experiment.

    Step 4: The stories

    As we fleshed out the epics, we built out the user stories below each of them.

    Step 5: Cut lines

    Typically, your team would do estimation and cut lines at this point, but we didn’t need to because timing was less relevant. We had to include all the essential stories to successfully run the experiment.

    We did our user story mapping physically on a whiteboard, so we used tape to separate what was in and out of sprint one, two, and three. We had the backlog on the right hand side, which consisted of anything we’d discussed that we couldn’t include this time, but we wanted to come back to later. Maybe some items weren’t applicable to this persona, or we’d come back to it for IOS.

    In other scenarios, we’d order the stories based on what we understood would provide the most value, estimate with story points, and then plan the capacity for a week or fortnight of work, based on historical velocity. Then we’d sequence the stories into sprint and versions. Sequencing might involve moving up something of lower customer value because you can fit it in. You might also need to break down a bigger or riskier story and split it into two user stories.

    Throughout the process, everyone had the opportunity to voice their opinions (there’s nothing more frustrating than not being heard or listened to) and we’d put it on the board. One of my roles as the facilitator was to manage everyone in the room - from the quietest person to the most outgoing person.

    If someone was being quiet, I’d pull them into the discussion and ask them for their thoughts directly. It’s important to pull in from different participants to get a holistic vision or understanding. Because at the end of the day, the purpose of user story mapping is to get the team on the same page. If the team sets off and they haven’t bought into the vision, they’ll soon find that everyone has a different understanding of what’s meant to happen. It’s less about the process, and much more about the alignment of the team.

    Results 🏆

    As a result of this user story mapping process, the project took a new direction where the app would use the device identifier along with the username to figure out who the user was before they log in. This would allow them to get straight into the timeline so they can get value.

    But if they wanted to complete any actions (like Tweet, RT, or like a Tweet), they’d need to put in a password (and would hopefully be engaged enough to complete the process). Overall, it was a very successful user story mapping session!

    Physical vs digital user story mapping

    So, now that you know the steps in user story mapping, how do you actually implement them?

    Traditionally, user story mapping is done physically. You get your team in a room, write out the backbone and user stories on post-it notes, arrange them on a wall, and use a string to represent the cut lines or swimlanes.

    It might look a bit like this:

    What a traditional user story mapping session can look like

    But this process does come with some challenges:

    • You’ll have to find and book a room for a day (or longer if you need to map a complex product and user journey)
    • We all know that post-it notes have a tendency to lose their stickiness and fall off the wall (even if you totally nail your peeling technique)
    • Even if you involve remote team members using video conferencing, it’s tricky for them to read post-its - and of course, much harder for them to contribute
    • A team member will still need to enter all the data into Jira once your user story mapping session is done (it’ll look like the below screenshot, which doesn’t resemble your physical story map too much)
    backlog
    “When I worked at Twitter, they tried to do physical user story mapping over video conferencing to include distributed team members. It was challenging. There’d be a lot of ‘Hey Nick, what does this say?’ and I’d need to read it out or type it out on chat.”

    Nicholas Muldoon, Co-Founder @Easy Agile

    That’s why it’s often better to use a tool or app to do your user story mapping digitally.

    While there are a couple of user story mapping apps and software options, the most efficient approach is to use a user mapping tool that integrates directly with Jira.

    That way, you don’t have to transfer your work into Jira - your team can move straight into working on their top priority stories as soon as you wrap up your mapping session.

    Read ➡️ User Story Mapping for Remote Teams

    Jira + Easy Agile TeamRhythm

    Jira

    Jira on its own doesn’t allow you to do user story mapping. It doesn’t replicate the physical session with sticky notes and an X axis. The best it can do is a flat backlog - and hopefully by now, you know that’s not good enough for most teams.

    Fortunately, you can run a digital and collaborative story mapping session right inside Jira with Easy Agile TeamRhythm, which is an add-on for Jira.

    Here’s how it works:

    Add user story mapping capabilities to Jira

    Add Easy Agile TeamRhythm to your Jira account. You can get started with a free 30-day trial.

    If you open TeamRhythm from an agile board that’s already in use, it’ll automatically get populated with your board’s data, with current issues added to the backlog panel in the right hand panel. But don’t worry - you can easily edit this data. And if it’s a new agile board, you can easily add your backbone, stories, and swimlanes from scratch.

    Set up your backbone

    Across the top of the board you’ll create a horizontal row of epics (if you already have epics associated with your board, this will be pre-populated). Each epic represents an activity of the users flow through the product. This is often referred to as the 'backbone' of the story map.

    These epics can be dragged and dropped and the order of the epics will be reflected on the backlog using Jira ranking.

    Creating new epics right inside the story map is simple with Easy Agile. Simply click the “Create Epic” button in the top right of the screen. Add the name and description, then click “Create”. Scroll to the far right of your story map to find your new epic.

    Don’t worry about getting everything perfect right away. You have the ability to edit them in-line later.

    Add the flesh (or stories!)

    Beneath each epic on the backbone, you’ll see any linked User Stories that are ordered by rank. To add a new story, hover over the space where you want to create your story and click “new”. Enter the name of your story and select your issue type from the drop-down (e.g. task, story, or bug). You can also access the Backlog panel to add existing stories or issues - simply click “existing”, search for your issue, and add it.

    A screenshot of Easy Agile User Story Maps is shown for a car media/controls system. Stories are mapped to epics, including navigation, car statistics, phone integration, play media, and fatigue management. They’re split across Sprint 1 and Sprint 2, with a backlog of unscheduled items on the right.

    You can also drag issues in from the backlog panel.

    And just like epics, you can edit your stories in-line by clicking on the name of the issue.

    Order your epics and stories

    Now, put your epics and stories in order. Your epics should reflect your customer’s journey from beginning to end. And your stories should be ordered by the value they deliver to customers.

    In Easy Agile apps, you can click and drag to rearrange your stories and epics. And if you move an epic, the associated stories underneath will move with it.

    Estimate work

    Hover over the estimate field (the gray number on the bottom of each story item). Click to add or edit story points.

    Read ➡️ Agile Estimation Techniques

    Add and arrange swimlanes (version/sprint)

    Now it’s time to decide what issues your team will tackle when by horizontally slicing up the work. Click on the swimlanes button in the top right. You can choose to sequence work by sprints or versions (depending on whether you’re Scrum or Kanban*). Your sprints or versions will appear in chronological order on the story map, and there’s an “add sprint” button at the bottom of the story map where your team can add additional sprints and versions.

    * With Kanban, you’d typically sequence work into versions, as there is no sprint. This can help your team whittle down the long list of stories into the 'now' and 'future' buckets.

    You can easily drag and drop stories, mapping them to the appropriate swimlane.

    Check team velocity to avoid over committing your team during each sprint or version. Hover over the “Not started”, “In progress”, and “Done” indicators on the far right of the sprint or version swimlane to see how your story points are tracking across all the stories and issues. If you have too many story points, you can move some stories to the next sprint or version.

    Read ➡️ Agile Story Points: Measure Effort Like a Pro

    Try out different views

    You can search or create a Quick Filter based on a text search (e.g. contains "As a parent"). Or if you’re using our other product, Easy Agile Personas, we have a tutorial on how you can create a Quick Filter by persona. That way, you can refine your story map and narrow in on what’s really important to you.

    Get to work!

    All changes made inside the story mapping session are automatically reflected in Jira, so your team can leave the story mapping session ready to start their work.

    Get started with Easy Agile TeamRhythm

    Easy Agile TeamRhythm works out of the box with your existing backlog (so getting started is super quick and simple). But it gives you that extra dimension to help bring your backlog to life. It’s aliiiiive!

    Want to check it out for yourself? We have two options:

    Easy Agile TeamRhythm Free Trial

    OR play around with our demo (no installation or sign-up needed) :-)

    TeamRhythm Highlights Tour

    But don’t just listen to us. Here’s what some of our customers have to say:

    Jira software is great for following activities and backlogs, but it’s easy to lose the vision of your product without user story mapping. Easy Agile User Story Mapping allows the teams to communicate - not only about activity but also the vision of the product. Some of our teams regularly refer to this tool for retrospectives, and it helps them make the product their product.

    - Paul Flye Sainte Marie, Agile and Tools Referent @Kering

    We’ve found that Easy Agile User Story Maps brings the team together in one room. As a result, we find ourselves mapping more as a group, which creates a common understanding. Since using the add-on, we’ve been able to speed up planning and more efficiently conduct large story mapping exercises.

    - Mike Doolittle, Product Director @Priceline

    Since using Easy Agile User Story Maps, we’ve improved our communication and team alignment, which has helped give us faster results.

    - Casey Flynn, Distribution Forecast Analyst @adidas

    Easy Agile User Story Maps has helped us visualize our workload and goals, as well as speed up our meetings. We love the simplicity!

    - Rafal Zydek, Atlassian Jira and Confluence Expert Administrator @ING Tech Poland

    See what all the fuss is about

    Start your free 30 day trial

    Easy Agile TeamRhythm

    Psst: It’s the fastest growing and highest-rated story mapping app for Jira! You’re going to love it.

    6 ways to keep your story map alive

    Speaking of bringing things to life, we’ve got a few final tips...

    Your user story map is designed to be a living, breathing thing so that it can help your team continuously deliver value to your customers. But you’ll miss out on these benefits if your team doesn't continually use it, reflect on it, and refine it.

    Here are 6 ways you can keep your backlog alive:

    1. Progress tracking

    As your team delivers releases, they can visually track their progress against the user story map. With Easy Agile User Story Maps, updates in Jira are reflected directly in the user story map so you can check what percentage of work has been completed. This enables you to identify problems early on and adjust your team’s workload (and future versions/sprints) if needed.

    2. Backlog grooming

    The purpose of backlog grooming is to maintain a healthy, up-to-date product backlog, ready for efficient sprint planning. A few days before your sprint planning meeting, your product manager will:

    • Delete user stories that aren’t relevant anymore
    • Create new user stories as needs become clearer
    • Assign and correct estimates
    • Split user stories that are too big
    • Rewrite stories to make them clearer
    • Ensure stories are ordered by priority
    • Make sure stories at the top are ready to be delivered

    It’s much easier to do this using Easy Agile User Story Maps (rather than a flat backlog) because your product manager and team can see all the contextual information. They can shuffle the order around by clicking and dragging, and can quickly update issues with in-line editing.

    3. Sprint/release planning

    Sprint planning is done at the beginning of every sprint. It’s designed to help your team agree on a goal for the next sprint and the set of backlog items that will help them achieve it. This involves prioritizing backlog items (this should be straightforward, thanks to backlog grooming) and agreeing on what items your team has capacity for during the sprint. Sprint planning sessions tend to run a lot more smoothly when you refer to your user story map. With Easy Agile User Story Maps, you can update your story map with backlog items as you go, and all your changes are reflected in Jira so your team can start work on the sprint straight away.

    4. Sprint reviews

    At the end of each sprint, your team will do a sprint review to see whether the goal was achieved and that your increment led to a working, shippable product release. Your product manager will look at the “Done” items from the backlog, and the development team will demonstrate the work they’ve done.

    The team talks about what went well, any problems, and how they were solved or could be solved. They review the timeline, budget, and potential capabilities for the next planned product release, which puts the gears into motion for the next backlog grooming and sprint planning session.

    In Easy Agile User Story Maps, you can easily filter your view to show “done” issues, see sprint statistics, and update story point estimates. That way, you can do a quick and collaborative sprint review meeting, right inside Jira.

    5. Roadmaps

    You can use your story map to communicate your roadmap with stakeholders and share the product vision. With your upcoming releases and sprints mapped out, it’s easy to see which parts of the customer journey are going to see an update or improvement, and when.

    6. Retrospectives

    Retrospectives are often held at the end of your sprint or release. Or you might hold them after an event, presentation, every month, or every quarter. Retros are used to help your team reflect on what’s gone well, what could have gone better, and what they’d do differently next time. Your user story map can give your team a visual point of reference during retrospectives, and help them stay focused on the user.

    How to learn more about user story mapping

    We’re almost at the end, but don’t stop here! There’s so much more to learn if you want to go deeper with user story mapping.

    Here are some resources worth looking into:

    User story mapping books

    Jeff Patton wrote THE book on user story mapping, called User Story Mapping: Discover the Whole Story, Build the Right Product. Jeff was the original user story mapper - at least, he’s credited with inventing the concept and practice.

    User story mapping articles

    Here are some articles written by us over the last few years:

    Story maps - A visual tool for customer focused development (this one has a great video)

    How to write good user stories in agile software development

    The difference between a flat product backlog and a user story map

    Anatomy of an agile user story map

    That’s it! You’ve finished the user story mapping ultimate guide! 👏

    You have all the tools and info you need to…

    • Run your first user story mapping session
    • Do story mapping more effectively (and confidently)
    • Get more from your story map
    • Prioritize your work to deliver maximum value to customers, as quickly and as often as possible
    • Work more collaboratively
    • Accurately schedule your work
    • Understand the why behind the work

    Go forth and story map! And let us know how you go.

    If you have any questions about user story maps, we’d love to hear from you. You can contact us or send us a tweet @EasyAgile. We’ll update this guide as we come across more user story mapping tips, techniques, and frequently asked questions.

  • Product

    Better together: why we've put the user into User Story Maps

    There are some things so obvious that you wonder why it hasn’t happened sooner or how you ever lived without it. This is how we feel about our just-launched integration between Easy Agile User Story Maps and Easy Agile Personas.

    Central to successful user story mapping are the questions:

    1. Why are we building this?
    2. Who are we building this for?
    3. What value will the solution provide for the customer and when?

    The answer to all of these questions and the raison d'être for a user story map in the first place is the user or customer.

    User story mapping is the visual representation of the journey a customer takes with a product - helping you and your team to focus on what provides the most value to your customers and their desired outcomes.

    A user persona or customer persona is the embodiment of the characteristics and behaviours belonging to your most valuable customers. It helps everyone in your team have a shared understanding of who your customer is in order to empathise with them and have them front of mind when working on ways to improve the product.

    5 ways adding Personas takes your User Story Map to the next level

    So what's the result of bringing these two powerful agile tools and practices together (apart from the latest version of Easy Agile User Story Maps and Easy Agile Personas)?

    Without going into the benefit of user story mapping or creating user personas as separate practices, here are five key benefits you’ll gain from adding your user Personas to your User Story Map.

    1. Add the most important context to your User Story Map - your user

    How many times can you honestly say you’ve written or worked on a user story without really knowing who that user is? Could you confidently share their interests, motivations, communication styles? Could your teammates?

    We know companies like yours want to be more focused on their customers, and the truth is you can’t afford not to. According to a Walker study, customer experience will overtake price and product as the brand differentiator by the end of 2020.

    We also know it’s easier to work on the things we like to work on, or what’s next on the to-do list, or the problems we identify as important - but are these the things that are most important to your most valuable customers?

    The integration between Easy Agile Personas and Easy Agile User Story Maps adds the most important context to your User Story Map - your user - helping your team keep them front of mind.

    Easy Agile Personas allows you to link stories on your backlog to Persona profiles in the Jira issue view, using the Persona and Persona Importance fields. In the latest version of Easy Agile User Story maps, we’ve exposed these fields in the issue view modal. This means that no user story will be left behind because you can now connect it with a user right there on the issue in your Story Map.

    Moving image showing the custom field that allows a user to add a Persona and Importance to Persona to the issue view in Jira

    NB: The Persona and Persona Importance custom fields must be on the screen used by your Project before they will appear in the issue view in Easy Agile User Story Maps. Not sure how? Read this doc which explains how to do this.

    2. Prioritise the work that delivers better value to your customers

    In addition to the Persona custom field on the issue view, you can also set Persona Importance for your Issue. This enables your team to focus on what provides the most value to your customers and their desired outcomes and prioritise work accordingly. Focussing your team on work that delivers better value to your customers starts by determining what that work is in practical and tangible terms i.e. your issues in Jira.

    3. Gain a holistic view of the journey for each Persona

    So now that you’re able to add the context of your customer and how important your work is to them, we thought it was also important to be able to filter your story map by Persona and Importance to Persona with a native filter. Prior to this, the only way to filter the Story Map by Persona was to manually create a quick filter outside of the Story Map, for each of your Personas.

    By filtering your board by Persona, your team has a holistic view of the customer journey and can quickly and easily see which developments in the upcoming Sprint/Release directly impacts and serves each of your Personas.

    Screenshot of native Persona and Importance to Persona filters

    4. Better visibility to easily align your team's output with customer outcomes

    Together with the custom fields on your issue and native Persona filter, the ability to filter your board by Importance to Persona allows for better visibility and enables greater and more effective collaboration between teams. Not only does this make it easier to ensure that high importance, low effort stories are being prioritised, but also unleashes your team’s capability to run truly customer-focused story mapping sessions.

    5. Seamless planning sessions with less interruptions

    With Easy Agile Personas and Easy Agile User Story Maps, not only do you not need to leave Jira to create your Personas or map out your User Story, but with this integration you don’t even need to leave your Story Map to assign issues to Personas and Persona Importance. We’ve worked hard to have Easy Agile Personas and Easy Agile User Story Maps work better together - so your team can too.

    Ready to add Easy Agile Personas to your Story Map?

    Start your free trial

    Not yet a User Story Map customer? You can try that for free too.

  • Workflow

    The User Journey Map Begins With Epic Storytelling

    Storytelling is an excellent way to describe anything because stories conjure detailed images. Once you create a visual association, cognitive processes leap into action to make the story in the user journey map a reality that is easy to track.

    This is what the customer journey map (CJM) is all about—epic storytelling that involves comprehensive planning to capture the design process and deliver a unique customer experience.

    Creating a customer journey map (also called the user journey map) involves planning a project from the user’s point of view and using personas, epics, features, user stories, and tasks. This visualization process also involves several stakeholders as user personas on the road to planning perfection.

    By the end of the project, your CJM should help achieve business goals and exceed customer expectations with enough touchpoints along the way to motivate satisfaction. The process is a little like rubbing Aladdin's lamp to manifest your deepest wishes.

    What is the user journey map?

    In contrast to the flat backlog, the customer journey map makes the vision for your project come alive in real-time. You get to use creative storytelling to generate a magical customer experience through visual representations.

    Project team members accomplish this by developing an empathy map to an almost-perfect plan from the customer’s perspective. User journey mapping captures the customer’s emotional state, which helps identify touchpoints and pain points. Teams then use these points to elevate the customer experience.

    Unlike rubbing a genie’s lamp for results, you get to use convenient software to develop a service blueprint where design thinking reflects a shared vision between stakeholders.

    The starting point is to anticipate customer interactions with the mobile app or other e-commerce project development story. That’s why user research is another vital element in developing the customer journey map template.

    This customer journey map template should also draw valuable information from the empathy map and the experience map. An in-depth understanding of the KPIs and metrics that go into storytelling helps direct product usability through appreciating customer interactions with the product.

    Customer interactions generate feedback, which leads to understanding customer's needs. Additional touchpoints can then be included or modified to build on the overall project outcomes.

    Essentially, you use hierarchical storytelling on a magical customer journey map template to meet real-life expectations that resonate with the customer experience.

    The customer journey mapping hierarchy

    user journey map: board full of sticky notes

    When beginning the journey to create the ideal customer experience, team members should visualize the project from the user’s current state. Once you capture the essence of the current customer perspective, you can better understand what needs to change and improve.

    A simple example may be a travel app that encompasses services such as travel agent services, flight bookings, and accommodation in a geographical area (present state). The client wants to create a future state app which contains tourist activities to augment the customer experience. The basic process will then look like this:

    For app customers who want a value-add experience with our travel app which is a helpful resource that provides tips on local tourist activities.

    Your user journey map hierarchy involves four building blocks to meet customers’ needs:

    1. Understanding user personas or buyer personas
    2. Developing themes and epics to address touchpoints
    3. Using steps or features to support epics and the narrative flow
    4. The stories in the customer journey map

    1. Understand user personas or buyer personas

    The user journey map starts with defining the user personas or buyer personas as vital stakeholders in project development. These customer personas represent the top of the hierarchy, which is the starting point of the customer journey map.

    A detailed visual reflection of the user persona is vital to getting your final product right. To deliver this, you need to walk through the story mapping journey from the customer’s perspective. This helps avoid the nasty consequences of inadequate planning that results in sub-optimum deliverables and unhappy teams and customers.

    To understand user personas, you need to identify the various potential touchpoints in the journey and customer pain points through use cases and feedback. You’ll need to anticipate as many potential scenarios as possible from the buyer persona’s perspective.

    Although the “who,” “what,” and “why” are instrumental in defining the user story, it all begins with visualizing user personas and thinking about customer behaviors, demographics, needs, and goals.

    Once you define who your customer personas are, you can follow up with themes and epics to deliver on customer expectations. The epics are the heroes or heroines in this story visualization method.

    2. Develop themes and epics to address touchpoints

    The customer journey map positions epics at the top of the storyboard because they are vital to creating a great project.

    Team leaders must consult with the client and relevant stakeholders to develop an overarching project theme, to translate into epics. Epics flow through this theme from left to right. These epics show large bodies of work broken down into smaller features which can meet continuous delivery value.

    Epics are also strategic directives that begin with the current state of an issue and move the situation into a desirable future state. This epic future state is built on tactics, or features and tasks, which team members use to clarify project requirements and move toward that magical future state of project success.

    Before team members can move forward, they need to get the epics right. Epics cover three fundamental foundations: user persona, product, and design requirements, which reflect visually on the user journey map.

    The epics should meet several foundational requirements:

    • Follow through by aligning the overall business goals with detailed buyer personas and demographics
    • Broadly outline the user persona’s needs
    • Meet specific customer needs by addressing touchpoints and pain points
    • Include specific functions, features, and benefits
    • Produce a future state ideal project

    After designing your heroic epics to cover the project's primary goals, you can start breaking these into steps that integrate with the overall narrative flow of the user story.

    3. Use epics for highlighting the narrative flow

    Once you clearly define your epics, it’s time to generate narrower steps or features.

    As your epics move from left to right, you must define each of the necessary steps to accomplish business goals. This customizable process uses epics to relay the user journey over the project duration to reflect project outcomes.

    The customer journey map template also forms the basis of the ideal user story as you transition from epics to features. The features originate from the epics, which is why the epics are the heroes in this story. They “save” customers with excellent planning and deliverables.

    At its most basic level, features should include the following elements:

    • Deliverables that add value and support epics completion
    • Generate business value by considering KPIs, metrics, customer acquisition, and retention
    • Demonstrate sufficient definition for team members to follow through on time estimates and complete tasks within one to three sprints
    • Team members must be able to test the results of their features
    • Establish test criteria for each feature to set acceptable quality standards that meet customer expectations before moving to the next step

    In short, the user acceptance criteria (UAC) in the user journey map should include a brief item value description, a feature benefit explanation, and the feature quality completion points that team members must achieve.

    Only once you nail these details can you tell the user stories from the customer's perspective. Similarly, only once you complete these three fundamental building blocks in the customer journey map can you focus on user stories and business goals that include customer satisfaction and retention.

    4. Begin storytelling through the user journey map

    After the third step in the hierarchy of the user journey map, the actual user stories begin. This is the final step in design thinking related to the visualization of epics into manageable stories and tasks.

    To state the buyer persona case, team members must understand the “who,” “what,” and “why” of the customer experience. Understanding and defining the customer personas forms the basis of user story creation, enabling delivery of the most acceptable product possible.

    Developing the best story relies on creating user stories that highlight the customer experience and use cases that highlight the finer details of system performance.

    In the story creation phase, team members assume the customer’s perspective to define requests. Team members can consider exploring social media to understand customer behavior and experiences to use as story inputs. User stories can also include enabler tasks to augment feature completion.

    Team members typically write their user stories to complete these in short sprints. Sprint completion involves task completion for release before completing one epic and moving to the next, except where concurrent work is possible.

    Ultimately, the user journey map must tell the customer’s story of how their need will be met by creating or modifying a product, process, service, or system feature. New developments must follow through on the formula of “as a…” “I want…” “so that...”

    As a new Agile team member, I want to understand my and other team member's roles so that I am clear about my tasks and the responsibilities of other team members.

    After generating user stories, team members can break tasks into even smaller parts to facilitate work deliverables and reduce potential churn that negatively impacts customer retention.

    As the user journey map progresses, the stories should clearly outline the activities for completion, always linking these back to buyer persona goals. The smaller, granular tasks then relate to user behaviors, and the outcomes link to each step of the process to reinforce what deliverables will meet customer needs within set timeframes.

    During the customer journey map, stories can be split further to accomplish greater clarity.

    Bottom line: The customer journey map

    Through the customer journey mapping process, you should capture the primary epics of the user journey in the story map visualization.

    You will need to develop the user story map holistically and interrupt it with additions and subtractions in an iterative fashion. This iterative user story mapping process helps minimize churn as you continue to update your story as you move forward.

    Once the project is done, you need to test the product on potential customers, gather customer feedback, and improve the user journey map.

    The benefits of carefully planning the customer experience through a visual format are exponential.

    Tell your project story with Easy Agile User Story Maps for Jira

    The customer journey should highlight the ideal user experience. To do this, the user story map should incorporate the project from user personas to achieve stories with valuable touchpoints as markers along the way.

    Once the visual representation is done, it should validate the service blueprint for the customer journey mapping process through the current and future states of the project.

    Throughout the project, your team should create a unique user journey that delivers the ultimate customer experience and exceeds customer expectations.

    Try Easy Agile TeamRhythm and Personas today to make your customers' stories come alive with magic.